Probably StolenLower Level, Sector 14 · Update 049
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Reference

Probably Stolen reputation perks

The Probably Stolen reputation perks fire when a track moves far enough: this page collects all six tracks' perks, named and described by the game itself.

How to use this section

Site narration

A track moves in both directions, and the game prints perks at each extreme; the tables below are those printings, grouped by track.

The perks a run begins with are separate: they are on the starting perks list and are chosen at new game.

Black Market

PerkEffect
BlacklistedCustomers from the Black Market will no longer sell you Contraband items. You are barred from the Underground Exchange. The Janitorial Service cost double.
Honor Amongst ThievesReputation is lost with the Black Market at a rate of xN, regardless of your current Reputation.
Underground NetworkYou will receive advanced notice of most Black Market events.
Safe HandsYou are guaranteed a visit from a Thief once per week. All thieves will now offer improved wares.
Small Time BrokerPetty Thieves have an increased chance of visiting your Store. Their wares will now improve with higher Black Market Reputation.
UninsurableInsurance services will not longer be available to you.

Some values are filled in when the game runs.

Sector 13 Cartel

PerkEffect
Authorized ExitYour handler will start to process your authorized exit from the Cartel.
Increased StipendYour weekly stipend now scales with your Cartel Reputation.
Reliable ChemistRequesting additional Materials now costs a percentage of the usual Reputation.
Forced RetirementA Cartel Hitman has been dispatched to eliminate you.

Lower Levels

PerkEffect
ShunnedAll suppliers will refuse to take your calls. Dr. Jackson will no longer visit your Store, except under special circumstances.
MistrustedCustomers from the Lower Levels will no longer sell you Contraband items.
Mob JusticeA mob from the Lower Levels will attack your Store and lynch you.
Pillar of the Lower LevelsYou will now receive a percentage discount from Joe Wild and Dr. Jackson.
Poor Reviewsa probability that fewer random customers will visit your Store per day.
Rare GoodsNew types of customers offering Rare or Contraband goods will start to visit your Store.
Referrala probability that several additional random customers will visit the Store per day.
MarkedYou will be targeted more frequently by thieves. Insurance will now cost Nx.
Tight LipsSelling Contraband to customers from the Lower Levels will only create a fraction of its value in available evidence.
Word on the StreetYou will occasionally receive tips from the Lower Levels about upcoming events.

Revolution

PerkEffect
BlacklistedCustomers sympathetic to the Revolution are less likely to visit your Store.
Friend of the RevolutionYou will receive advanced notice of most Revolution events.
Hit listA revolution hit squad will be immediately tasked with eliminating you.
Revolution QuartermasterA Revolution Quartermaster will occasionally visit your Store to sell Materials at a discount. The discount will improve with higher Reputation.
Raid LootMembers of the Revolution will occasionally visit to sell off their loot from raids. Prices will improve with higher Reputation.
Revolution Marketplace RequestYou will occasionally receive Marketplace Requests from various Revolution cells.

Security

PerkEffect
Must Be The WindSecurity will not longer respond to your alarms.
No QuarterSecurity will prosecute you to the maximum extent of the law regarding contraband found during inspection.
By Any MeansSecurity will immediately arrest and jail you, regardless of any evidence they have (or don't have).
Most WantedAny investigation on you will progress several times faster.
Security ProtectionDue to your good Reputation with Security, Thieves are more reluctant to target your Store.
Reliable VendorThe Security Surplus Merchant will have improved wares, and Security customers will have a percentage more credits to spend.
Requisition OrderA Security Requisition Officer will occasionally visit your Store to purchase Food and Medical Supplies. Trading with them will increase your Reputation.
Security SurplusA Security Surplus Merchant will occasionally visit the Store.
No Stone UnturnedSecurity will no longer sent you lazy or shady inspectors. Additionally, inspections will be more frequent.
TrustedInspections will be less frequent, and any investigations will progress slower. You will receive advanced warning of any impending Security Operation.
VIPDue to your excellent Reputation with Security, Thieves will no longer target your Store. You will no longer be subject to inspection.
WatchlistSecurity has added you on their watchlist. Any investigation on you will progress several times faster.

Upper Levels

PerkEffect
Upper Level CharityA benefactor from the Upper Levels will occasionally donate goods to your Store.
GossipmongerYou will receive advanced notice of most Upper Levels events.
Hired HitmanA hit will be immediately placed on you by the Upper Levels.
Household NameYou have a probability of receiving several additional daily customers from the Upper Levels.
Petition to SecurityYou lose Reputation with Security several times faster and active investigations progress faster.
PourboireYou will receive a percentage bonus when selling items to customers from the Upper Levels.
Rave ReviewsAll customers from the Upper Levels have a percentage more credits to spend.
Tourist TrapCustomers from the Upper Levels are less likely to visit your Store.

Common questions

How many reputation tracks are there?

Six: the Black Market, Sector 13 Cartel, Lower Levels, Revolution, Security and the Upper Levels.

What moves reputation?

What happens at the counter: a deal, a refusal, a threat or a report, and each track keeps its own score.

Where are the starting perks?

On the starting perks list, chosen at new game.