Systems
Reputation & factions
Six reputation tracks watch the counter. This system covers who they are, how reputation is gained and lost, and the perks that open up or close as it moves.
Items in this system
- Alarm Transmitter Module
Black Lamp- Cryptographic Desequencer Chip (Security)
Security Department Evidence Locker
Sentinel Mk. III.- Nestfire Compact
Ironcraft 10
Security Record- Class 1 Weapon Permit
- Class 2 Weapon Permit
- Class 3 Weapon Permit
Security Department Supply Crate
Disposable Keycard (Security)
Incident Slip
Alarm System- Peacemaker Heavy SMG
Stun Baton
PulseGuard Stun Gun
Security Wanted List
Only items whose art matches one-to-one are drawn; the rest are listed by name.
Perks that touch this system
| Blabbermouth |
|---|
| Blackmail |
| Convict |
| Diplomatic |
| Known Snitch |
| Model Citizen |
| Revolution Sympathizer |
| Well Connected |
| Honor Amongst Thieves |
| Underground Network |
| Small Time Broker |
| Increased Stipend |
| Reliable Chemist |
| Shunned |
| Poor Reviews |
| Referral |
| Marked |
| Blacklisted |
Network nodes
- Red Imp Brewery
- Buyer Referral Service
- Lower Levels Chemist
- Criminal Networking
- Evidence Removal
- Firearm Permit I
- Firearm Permit II
- Firearm Permit III
- Inspection Early Warning Service
- Rent Grace
- Marketplace Requests
- GP Mining Coop
- Upper Level Pharmacist
- Clemency
- Seller Referral Service
- Wild's Fixers